Oily black growths cover the walls and floor, strange whispers fill Newheart’s head and he can’t make contact with his crew.Īnd while the ‘it was all a dream’ trope is often a mistake, here, it works perfectly in setting the tone. Players wake up in the Martian base where Newheart works but see things rapidly deteriorate. Playing as Engineer Shane Newheart, the opening moments of the game are the most affecting. However, it does overstay its welcome and not all of its elements come together successfully. The walking simulator genre and the Cthulhu-mythos go together really well and Moons of Madness is mostly successful. Like other Lovecraftian narratives though, Moons of Madness is more about the personal journey into and through insanity than it is about its actual physical location. Unlike most other Cthulhu-mythos games, Moons of Madness is set on Mars, much closer to the Great Old Ones. Moons of Madness is another game with roots in H.P. The Sinking City, Gun, Love & Tentacles and Call of Cthulhu are just a few of the games that feature tentacles, cephalopods, Eldritch gods and questionable sanity. There has been a hell of a lot of Lovecraft inspired gaming in recent times.
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